// SVEN CO-OP v4.1 SKILL CFG FOR SC_ROBINATION //========================================================= // MONSTERS - Original Half-Life //========================================================= // Alien Grunt sk_agrunt_health1 "250" sk_agrunt_health2 "250" sk_agrunt_health3 "250" sk_agrunt_dmg_punch1 "65" sk_agrunt_dmg_punch2 "65" sk_agrunt_dmg_punch3 "65" // Apache sk_apache_health1 "500" sk_apache_health2 "500" sk_apache_health3 "500" // Barney sk_barney_health1 "100" sk_barney_health2 "100" sk_barney_health3 "100" // Bullsquid sk_bullsquid_health1 "150" sk_bullsquid_health2 "150" sk_bullsquid_health3 "150" sk_bullsquid_dmg_bite1 "55" sk_bullsquid_dmg_bite2 "55" sk_bullsquid_dmg_bite3 "55" sk_bullsquid_dmg_whip1 "95" sk_bullsquid_dmg_whip2 "95" sk_bullsquid_dmg_whip3 "95" sk_bullsquid_dmg_spit1 "35" sk_bullsquid_dmg_spit2 "35" sk_bullsquid_dmg_spit3 "35" // Big momma sk_bigmomma_health_factor1 "1" sk_bigmomma_health_factor2 "1" sk_bigmomma_health_factor3 "1" sk_bigmomma_dmg_slash1 "180" sk_bigmomma_dmg_slash2 "180" sk_bigmomma_dmg_slash3 "180" sk_bigmomma_dmg_blast1 "300" sk_bigmomma_dmg_blast2 "300" sk_bigmomma_dmg_blast3 "300" sk_bigmomma_radius_blast1 "260" sk_bigmomma_radius_blast2 "260" sk_bigmomma_radius_blast3 "260" // Gargantua sk_gargantua_health1 "2000" sk_gargantua_health2 "2000" sk_gargantua_health3 "2000" sk_gargantua_dmg_slash1 "90" sk_gargantua_dmg_slash2 "90" sk_gargantua_dmg_slash3 "90" sk_gargantua_dmg_fire1 "10" sk_gargantua_dmg_fire2 "10" sk_gargantua_dmg_fire3 "10" sk_gargantua_dmg_stomp1 "250" sk_gargantua_dmg_stomp2 "250" sk_gargantua_dmg_stomp3 "250" // Hassassin sk_hassassin_health1 "50" sk_hassassin_health2 "50" sk_hassassin_health3 "50" // Headcrab sk_headcrab_health1 "20" sk_headcrab_health2 "20" sk_headcrab_health3 "20" sk_headcrab_dmg_bite1 "15" sk_headcrab_dmg_bite2 "15" sk_headcrab_dmg_bite3 "15" // Hgrunt sk_hgrunt_health1 "100" sk_hgrunt_health2 "100" sk_hgrunt_health3 "100" sk_hgrunt_kick1 "40" sk_hgrunt_kick2 "40" sk_hgrunt_kick3 "40" //(shotgun damage) sk_hgrunt_pellets1 "3" sk_hgrunt_pellets2 "3" sk_hgrunt_pellets3 "3" sk_hgrunt_gspeed1 "600" sk_hgrunt_gspeed2 "600" sk_hgrunt_gspeed3 "600" // Houndeye sk_houndeye_health1 "110" sk_houndeye_health2 "110" sk_houndeye_health3 "110" sk_houndeye_dmg_blast1 "35" sk_houndeye_dmg_blast2 "35" sk_houndeye_dmg_blast3 "35" // ISlave sk_islave_health1 "100" sk_islave_health2 "100" sk_islave_health3 "100" sk_islave_dmg_claw1 "18" sk_islave_dmg_claw2 "18" sk_islave_dmg_claw3 "18" sk_islave_dmg_clawrake1 "45" sk_islave_dmg_clawrake2 "45" sk_islave_dmg_clawrake3 "45" sk_islave_dmg_zap1 "15" sk_islave_dmg_zap2 "15" sk_islave_dmg_zap3 "15" // Icthyosaur sk_ichthyosaur_health1 "550" sk_ichthyosaur_health2 "550" sk_ichthyosaur_health3 "550" sk_ichthyosaur_shake1 "80" sk_ichthyosaur_shake2 "80" sk_ichthyosaur_shake3 "80" // Leech sk_leech_health1 "5" sk_leech_health2 "5" sk_leech_health3 "5" sk_leech_dmg_bite1 "10" sk_leech_dmg_bite2 "10" sk_leech_dmg_bite3 "10" // Controller sk_controller_health1 "150" sk_controller_health2 "150" sk_controller_health3 "150" sk_controller_dmgzap1 "50" sk_controller_dmgzap2 "50" sk_controller_dmgzap3 "50" sk_controller_speedball1 "500" sk_controller_speedball2 "500" sk_controller_speedball3 "500" sk_controller_dmgball1 "10" sk_controller_dmgball2 "10" sk_controller_dmgball3 "10" // Nihilanth sk_nihilanth_health1 "1500" sk_nihilanth_health2 "1500" sk_nihilanth_health3 "1500" sk_nihilanth_zap1 "60" sk_nihilanth_zap2 "60" sk_nihilanth_zap3 "60" // Scientist sk_scientist_health1 "100" sk_scientist_health2 "100" sk_scientist_health3 "100" // Snark sk_snark_health1 "5" sk_snark_health2 "5" sk_snark_health3 "5" sk_snark_dmg_bite1 "15" sk_snark_dmg_bite2 "15" sk_snark_dmg_bite3 "15" sk_snark_dmg_pop1 "5" sk_snark_dmg_pop2 "5" sk_snark_dmg_pop3 "5" // Zombie sk_zombie_health1 "150" sk_zombie_health2 "150" sk_zombie_health3 "150" sk_zombie_dmg_one_slash1 "45" sk_zombie_dmg_one_slash2 "45" sk_zombie_dmg_one_slash3 "45" sk_zombie_dmg_both_slash1 "80" sk_zombie_dmg_both_slash2 "80" sk_zombie_dmg_both_slash3 "80" // Turret sk_turret_health1 "350" sk_turret_health2 "350" sk_turret_health3 "350" // MiniTurret sk_miniturret_health1 "125" sk_miniturret_health2 "125" sk_miniturret_health3 "125" // Sentry Turret sk_sentry_health1 "95" sk_sentry_health2 "95" sk_sentry_health3 "95" //========================================================= // PLAYER WEAPONS - Original Half-Life //========================================================= // Crowbar whack sk_plr_crowbar1 "12" sk_plr_crowbar2 "12" sk_plr_crowbar3 "12" // 9mmhandgun Round sk_plr_9mm_bullet1 "16" sk_plr_9mm_bullet2 "16" sk_plr_9mm_bullet3 "16" // 357 Round sk_plr_357_bullet1 "80" sk_plr_357_bullet2 "80" sk_plr_357_bullet3 "80" // 9mmAR Round sk_plr_9mmAR_bullet1 "8" sk_plr_9mmAR_bullet2 "8" sk_plr_9mmAR_bullet3 "8" // M203 grenade sk_plr_9mmAR_grenade1 "200" sk_plr_9mmAR_grenade2 "200" sk_plr_9mmAR_grenade3 "200" // Shotgun buckshot sk_plr_buckshot1 "6" sk_plr_buckshot2 "6" sk_plr_buckshot3 "6" // Crossbow sk_plr_xbow_bolt_monster1 "150" sk_plr_xbow_bolt_monster2 "150" sk_plr_xbow_bolt_monster3 "150" // RPG sk_plr_rpg1 "200" sk_plr_rpg2 "200" sk_plr_rpg3 "200" // Gauss Gun sk_plr_gauss1 "1000" sk_plr_gauss2 "1000" sk_plr_gauss3 "1000" // Egon Gun sk_plr_egon_narrow1 "1000" sk_plr_egon_narrow2 "1000" sk_plr_egon_narrow3 "1000" sk_plr_egon_wide1 "1000" sk_plr_egon_wide2 "1000" sk_plr_egon_wide3 "1000" // Hand Grenade sk_plr_hand_grenade1 "100" sk_plr_hand_grenade2 "100" sk_plr_hand_grenade3 "100" // Satchel Charge sk_plr_satchel1 "200" sk_plr_satchel2 "200" sk_plr_satchel3 "200" // Tripmine sk_plr_tripmine1 "100" sk_plr_tripmine2 "100" sk_plr_tripmine3 "100" //========================================================= // MONSTER DAMAGE/WEAPONS & MISC - Original Half-Life //========================================================= sk_12mm_bullet1 "6" sk_12mm_bullet2 "6" sk_12mm_bullet3 "6" sk_9mmAR_bullet1 "3" sk_9mmAR_bullet2 "3" sk_9mmAR_bullet3 "3" sk_9mm_bullet1 "6" sk_9mm_bullet2 "6" sk_9mm_bullet3 "6" // HORNET sk_hornet_dmg1 "5" sk_hornet_dmg2 "5" sk_hornet_dmg3 "5" // HEALTH/SUIT CHARGE DISTRIBUTION sk_suitcharger1 "2000000000" sk_suitcharger2 "2000000000" sk_suitcharger3 "2000000000" sk_battery1 "10" sk_battery2 "10" sk_battery3 "10" sk_healthcharger1 "2000000000" sk_healthcharger2 "2000000000" sk_healthcharger3 "2000000000" sk_healthkit1 "20" sk_healthkit2 "20" sk_healthkit3 "20" sk_scientist_heal1 "50" sk_scientist_heal2 "50" sk_scientist_heal3 "50" // MONSTER HITGROUPS - DAMAGE MODIFIERS sk_monster_head1 "4.0" sk_monster_head2 "4.0" sk_monster_head3 "4.0" sk_monster_chest1 "3.25" sk_monster_chest2 "3.25" sk_monster_chest3 "3.25" sk_monster_stomach1 "3.0" sk_monster_stomach2 "3.0" sk_monster_stomach3 "3.0" sk_monster_arm1 "2.75" sk_monster_arm2 "2.75" sk_monster_arm3 "2.75" sk_monster_leg1 "2.0" sk_monster_leg2 "2.0" sk_monster_leg3 "2.0" // PLAYER HITGROUPS - DAMAGE MODIFIERS sk_player_head1 "1" sk_player_head2 "1" sk_player_head3 "1" sk_player_chest1 "1" sk_player_chest2 "1" sk_player_chest3 "1" sk_player_stomach1 "1" sk_player_stomach2 "1" sk_player_stomach3 "1" sk_player_arm1 "1" sk_player_arm2 "1" sk_player_arm3 "1" sk_player_leg1 "1" sk_player_leg2 "1" sk_player_leg3 "1" //========================================================= // MONSTERS - Sven Co-op Specific //========================================================= // Human/Robo/Op4 Grunt Shotgun Damage sk_grunt_buckshot1 "6" sk_grunt_buckshot2 "6" sk_grunt_buckshot3 "6" // Baby Gargantua sk_babygargantua_health1 "900" sk_babygargantua_health2 "900" sk_babygargantua_health3 "900" sk_babygargantua_dmg_slash1 "75" sk_babygargantua_dmg_slash2 "75" sk_babygargantua_dmg_slash3 "75" sk_babygargantua_dmg_fire1 "10" sk_babygargantua_dmg_fire2 "10" sk_babygargantua_dmg_fire3 "10" sk_babygargantua_dmg_stomp1 "150" sk_babygargantua_dmg_stomp2 "150" sk_babygargantua_dmg_stomp3 "150" // Hwgrunt sk_hwgrunt_health1 "150" sk_hwgrunt_health2 "150" sk_hwgrunt_health3 "150" sk_hwgrunt_minipellets1 "2" sk_hwgrunt_minipellets2 "2" sk_hwgrunt_minipellets3 "2" // Robogrunt Explosion Damage sk_rgrunt_explode1 "35" sk_rgrunt_explode2 "35" sk_rgrunt_explode3 "35" // Male Assassin Sniper Damage sk_massassin_sniper1 "19" sk_massassin_sniper2 "19" sk_massassin_sniper3 "19" // Otis sk_otis_health1 "100" sk_otis_health2 "100" sk_otis_health3 "100" sk_otis_bullet1 "11" sk_otis_bullet2 "11" sk_otis_bullet3 "11" // Zombie Barney sk_zombie_barney_health1 "200" sk_zombie_barney_health2 "200" sk_zombie_barney_health3 "200" sk_zombie_barney_dmg_one_slash1 "70" sk_zombie_barney_dmg_one_slash2 "70" sk_zombie_barney_dmg_one_slash3 "70" sk_zombie_barney_dmg_both_slash1 "100" sk_zombie_barney_dmg_both_slash2 "100" sk_zombie_barney_dmg_both_slash3 "100" // Barnacle sk_barnacle_health1 "100" sk_barnacle_health2 "100" sk_barnacle_health3 "100" // Zombie Soldier sk_zombie_soldier_health1 "250" sk_zombie_soldier_health2 "250" sk_zombie_soldier_health3 "250" sk_zombie_soldier_dmg_one_slash1 "90" sk_zombie_soldier_dmg_one_slash2 "90" sk_zombie_soldier_dmg_one_slash3 "90" sk_zombie_soldier_dmg_both_slash1 "120" sk_zombie_soldier_dmg_both_slash2 "120" sk_zombie_soldier_dmg_both_slash3 "120" // Gonome sk_gonome_health1 "300" sk_gonome_health2 "300" sk_gonome_health3 "300" sk_gonome_dmg_one_slash1 "90" sk_gonome_dmg_one_slash2 "90" sk_gonome_dmg_one_slash3 "90" sk_gonome_dmg_guts1 "30" sk_gonome_dmg_guts2 "30" sk_gonome_dmg_guts3 "30" sk_gonome_dmg_one_bite1 "120" sk_gonome_dmg_one_bite2 "120" sk_gonome_dmg_one_bite3 "120" // Pitdrone sk_pitdrone_health1 "100" sk_pitdrone_health2 "100" sk_pitdrone_health3 "100" sk_pitdrone_dmg_bite1 "35" sk_pitdrone_dmg_bite2 "35" sk_pitdrone_dmg_bite3 "35" sk_pitdrone_dmg_whip1 "50" sk_pitdrone_dmg_whip2 "50" sk_pitdrone_dmg_whip3 "50" sk_pitdrone_dmg_spit1 "20" sk_pitdrone_dmg_spit2 "20" sk_pitdrone_dmg_spit3 "20" // ShockTrooper sk_shocktrooper_health1 "120" sk_shocktrooper_health2 "120" sk_shocktrooper_health3 "120" sk_shocktrooper_kick1 "50" sk_shocktrooper_kick2 "50" sk_shocktrooper_kick3 "50" sk_shocktrooper_maxcharge1 "10" sk_shocktrooper_maxcharge2 "10" sk_shocktrooper_maxcharge3 "10" // Tor sk_tor_health1 "500" sk_tor_health2 "500" sk_tor_health3 "500" sk_tor_punch1 "95" sk_tor_punch2 "95" sk_tor_punch3 "95" sk_tor_energybeam1 "10" sk_tor_energybeam2 "10" sk_tor_energybeam3 "10" sk_tor_sonicblast1 "20" sk_tor_sonicblast2 "20" sk_tor_sonicblast3 "20" // Voltigore sk_voltigore_health1 "800" sk_voltigore_health2 "800" sk_voltigore_health3 "800" sk_voltigore_dmg_punch1 "90" sk_voltigore_dmg_punch2 "90" sk_voltigore_dmg_punch3 "90" sk_voltigore_dmg_beam1 "150" sk_voltigore_dmg_beam2 "150" sk_voltigore_dmg_beam3 "150" // Voltigore Explosion Damage (On Death) sk_voltigore_dmg_explode1 "35" sk_voltigore_dmg_explode2 "35" sk_voltigore_dmg_explode3 "35" // Tentacle sk_tentacle1 "750" sk_tentacle2 "750" sk_tentacle3 "750" // Black Ops Osprey sk_blkopsosprey1 "600" sk_blkopsosprey2 "600" sk_blkopsosprey3 "600" // Osprey sk_osprey1 "600" sk_osprey2 "600" sk_osprey3 "600" // Stuka Bat sk_stukabat1 "100" sk_stukabat2 "100" sk_stukabat3 "100" //========================================================= // PLAYER WEAPONS - Sven Co-op Specific //========================================================= // Uzis sk_plr_uzi1 "8" sk_plr_uzi2 "8" sk_plr_uzi3 "8" // Wrench sk_plr_wrench1 "40" sk_plr_wrench2 "40" sk_plr_wrench3 "40" // Barnacle Grapple sk_plr_grapple1 "20" sk_plr_grapple2 "20" sk_plr_grapple3 "20" // 556 bullet round (Minigun, SAW) sk_556_bullet1 "25" sk_556_bullet2 "25" sk_556_bullet3 "25" // 762 bullet round (Sniper rifle) sk_plr_762_bullet1 "400" sk_plr_762_bullet2 "400" sk_plr_762_bullet3 "400" // Gauss Secondary Fire sk_plr_secondarygauss1 "200000000" sk_plr_secondarygauss2 "200000000" sk_plr_secondarygauss3 "200000000" // Medkit Weapon Heal Amount sk_plr_HpMedic1 "20" sk_plr_HpMedic2 "20" sk_plr_HpMedic3 "20" // Hornetgun sk_hornet_pdmg1 "25" sk_hornet_pdmg2 "25" sk_hornet_pdmg3 "25"