// SVENCOOP SKILL CFG // MONSTERS // Hgrunt sk_hgrunt_health1 "100" sk_hgrunt_health2 "100" sk_hgrunt_health3 "100" sk_hgrunt_kick1 "14" sk_hgrunt_kick2 "14" sk_hgrunt_kick3 "14" sk_hgrunt_pellets1 "3" sk_hgrunt_pellets2 "3" sk_hgrunt_pellets3 "3" sk_hgrunt_gspeed1 "700" sk_hgrunt_gspeed2 "700" sk_hgrunt_gspeed3 "700" // PLAYER WEAPONS // Crowbar whack sk_plr_crowbar1 "14" sk_plr_crowbar2 "14" sk_plr_crowbar3 "14" // 9mmAR Round sk_plr_9mmAR_bullet1 "5" sk_plr_9mmAR_bullet2 "5" sk_plr_9mmAR_bullet3 "5" // M203 grenade sk_plr_9mmAR_grenade1 "120" sk_plr_9mmAR_grenade2 "120" sk_plr_9mmAR_grenade3 "120" // Shotgun buckshot sk_plr_buckshot1 "9" sk_plr_buckshot2 "9" sk_plr_buckshot3 "9" // Hand Grendade sk_plr_hand_grenade1 "110" sk_plr_hand_grenade2 "110" sk_plr_hand_grenade3 "110" // MONSTER WEAPONS sk_9mmAR_bullet1 "5" sk_9mmAR_bullet2 "5" sk_9mmAR_bullet3 "5" // HEALTH/SUIT CHARGE DISTRIBUTION sk_suitcharger1 "30" sk_suitcharger2 "30" sk_suitcharger3 "30" sk_healthcharger1 "30" sk_healthcharger2 "30" sk_healthcharger3 "30" // SVENCOOP-SPECIFIC ENTRIES // Human/Robo Grunt Shotgun Damage sk_grunt_buckshot1 "5" sk_grunt_buckshot2 "5" sk_grunt_buckshot3 "5" sk_battery1 "100" sk_battery2 "100" sk_battery3 "100" sk_healthkit1 "100" sk_healthkit2 "100" sk_healthkit3 "100"