## Face 2 Skill config ## Based off skill.cfg from 4.0 // Monsters // Alien Grunt sk_agrunt_health3 "300" sk_agrunt_dmg_punch3 "70" // Gonome sk_gonome_health3 "250" sk_gonome_dmg_one_slash3 "50" sk_gonome_dmg_guts3 "40" sk_gonome_dmg_one_bite3 "30" // Pitdrone sk_pitdrone_health3 "90" sk_pitdrone_dmg_bite3 "55" sk_pitdrone_dmg_whip3 "60" sk_pitdrone_dmg_spit3 "35" // Icthyosaur sk_ichthyosaur_health3 "650" sk_ichthyosaur_shake3 "90" // Controller sk_controller_health3 "175" sk_controller_dmgzap3 "55" sk_controller_speedball3 "1000" sk_controller_dmgball3 "15" // Snark sk_snark_health3 "2" sk_snark_dmg_bite3 "20" sk_snark_dmg_pop3 "15" // Hassassin sk_hassassin_health3 "70" // Gargantua sk_gargantua_dmg_slash3 "95" sk_gargantua_dmg_fire3 "15" sk_gargantua_dmg_stomp3 "300" // Baby Gargantua sk_babygargantua_dmg_slash3 "80" sk_babygargantua_dmg_fire3 "8" sk_babygargantua_dmg_stomp3 "200" // Hgrunt sk_hgrunt_health3 "100" sk_hgrunt_kick3 "30" //(shotgun damage) sk_hgrunt_pellets3 "10" sk_hgrunt_gspeed3 "700" // Robogrunt Explosion Damage sk_rgrunt_explode3 "130" // Player Weapons // Crowbar whack sk_plr_crowbar3 "28" // 9mmhandgun Round sk_plr_9mm_bullet3 "19" // 357 Round sk_plr_357_bullet3 "90" // 9mmAR Round sk_plr_9mmAR_bullet3 "15" // M203 grenade sk_plr_9mmAR_grenade3 "140" // Shotgun buckshot sk_plr_buckshot3 "18" // RPG sk_plr_rpg3 "180" // Gauss Gun sk_plr_gauss3 "35" // Hand Grenade sk_plr_hand_grenade3 "165" // Satchel Charge sk_plr_satchel3 "225" // Uzis sk_plr_uzi3 "16" // Wrench sk_plr_wrench3 "45" // Barnacle Grapple sk_plr_grapple3 "50" // 556 bullet round (Minigun, SAW) sk_556_bullet3 "25" // 762 bullet round (Sniper rifle) sk_plr_762_bullet3 "180" // Gauss Secondary Fire sk_plr_secondarygauss3 "320" // Medkit Weapon Heal Amount sk_plr_HpMedic3 "20" // Monster Weapons sk_12mm_bullet3 "18" sk_9mmAR_bullet3 "12" sk_9mm_bullet3 "16" // HORNET sk_hornet_dmg3 "15" // MONSTER HITGROUPS - DAMAGE MODIFIERS sk_monster_head3 "4" sk_monster_chest3 "2" sk_monster_stomach3 "2" sk_monster_arm3 "1" sk_monster_leg3 "1" // PLAYER HITGROUPS - DAMAGE MODIFIERS sk_player_head3 "2" sk_player_chest3 "1" sk_player_stomach3 "1" sk_player_arm3 "1" sk_player_leg3 "1" // HEALTH/SUIT CHARGE DISTRIBUTION sk_suitcharger3 "100" sk_healthcharger3 "80" sk_battery3 "50" sk_healthkit3 "50"