## SvenCo-op map CFG file - HL SP Map ## Map By: Valve Software nomaptrans c1a0d nextmap c1a0b skill 2 mp_radiovoice 1 mp_disablegaussjump 1 killnpc 2 nomedkit ## Set to 0 if you DON'T want players to get frags for killing monsters mp_monsterpoints 1 ## Map time limit, in minutes mp_timelimit 60 ## Map frag limit. Not recommended in most circumstances mp_fraglimit 0 ## File with list of maps to cycle through, in order ## mapcyclefile mapcycle.txt ## Setting of 1 allows players to use flashlight mp_flashlight 1 ## Setting of 1 enables 'realistic' falling damage mp_falldamage 1 ## Setting of 1 forces players to respawn about a sec after death mp_forcerespawn 0 ## Setting of 0 makes weapons disappear after they're picked up ## Weapons will respawn after a while, like ammo does. mp_weaponstay 0 ## Physics stuff. ## Don't change unless you know what Ur doing sv_accelerate 10 sv_airaccelerate 10 sv_airmove 1 sv_friction 4 sv_gravity 800 sv_maxspeed 270 sv_wateraccelerate 10 sv_waterfriction 1 ## Player Health - Must be between 1 and a 100 starthealth 100 ## Player Armour - Must be between 1 and a 100 startarmor 15 mp_disable_autoclimb 1 mp_multiplespawn 1 globalmodellist ../_oxymodels/oxy_model_working.txt globalsoundlist ../_oxysound/oxy_sound_plus.txt